Struct red4ext_rs::types::GameInstance
source · pub struct GameInstance(/* private fields */);
Expand description
Scripted game instance.
It’s worth noting that GameInstance
is named after Redscript and Lua,
but it differs from RED4ext naming convention.
Implementations§
source§impl GameInstance
impl GameInstance
Trait Implementations§
source§impl Default for GameInstance
impl Default for GameInstance
source§fn default() -> GameInstance
fn default() -> GameInstance
Returns the “default value” for a type. Read more
source§impl NativeRepr for GameInstance
impl NativeRepr for GameInstance
Auto Trait Implementations§
impl Freeze for GameInstance
impl !RefUnwindSafe for GameInstance
impl !Send for GameInstance
impl !Sync for GameInstance
impl Unpin for GameInstance
impl !UnwindSafe for GameInstance
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more